Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Irelia
Victory
Ranked Solo/Duo · 73 days ago
10 / 10 / 10
K / D / A
57.1%
Kill participation
1,114.5
Damage / min
17,143g
589.1 gold / min
25
8 placed · 3 cleared
252
8.7 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatUREK MAZINO#ZTMY
Ambessa · Top
8 / 10 / 4
35.3% KP
28,960
22.3% share
13,161g
205 CS · 7/m
Astrid#EUW2
Shyvana · Jungle
6 / 6 / 13
55.9% KP
34,558
26.6% share
13,133g
207 CS · 7.1/m
Smietanek#CHOOM
Ekko · Mid
13 / 2 / 4
50% KP
30,862
23.7% share
13,503g
244 CS · 8.4/m
Bakisa#CALE
Mel · ADC
4 / 6 / 9
38.2% KP
19,077
14.7% share
11,864g
216 CS · 7.4/m
D X D X D X#L AMI
Camille · Support
3 / 11 / 15
52.9% KP
16,614
12.8% share
9,426g
13 CS · 0.4/m
Red side
Victoryalix de souza#1453
Irelia · Top
10 / 10 / 10
57.1% KP
32,432
26.7% share
17,143g
252 CS · 8.7/m
SMRADOCH ZICSSI#EUW
Nocturne · Jungle
8 / 8 / 13
60% KP
22,448
18.5% share
14,266g
234 CS · 8/m
BRAMBORAK123#FARMA
Locke · Mid
10 / 8 / 8
51.4% KP
24,501
20.2% share
11,762g
181 CS · 6.2/m
BunnyBeast#BUNNY
Corki · ADC
5 / 2 / 8
37.1% KP
28,963
23.8% share
14,254g
262 CS · 9/m
Sergeant Sona#KJP
Sona · Support
2 / 6 / 26
80% KP
13,181
10.8% share
9,560g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
