Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 73 days ago
12 / 3 / 11
K / D / A
62.2%
Kill participation
1,811.6
Damage / min
18,536g
494.1 gold / min
36
15 placed · 2 cleared
358
9.5 CS / min
Objective control
1
Dragons
0
Baron
9
Towers
3
Inhibitors
1
Herald
5
Dragons
2
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbasuban#EUW
Kled · Top
5 / 13 / 5
25.6% KP
31,691
21.8% share
13,331g
216 CS · 5.8/m
kebs11#111
Pantheon · Jungle
9 / 6 / 12
53.8% KP
26,950
18.6% share
14,992g
208 CS · 5.5/m
Smietanek#CHOOM
Dr. Mundo · Mid
5 / 4 / 5
25.6% KP
20,313
14% share
13,819g
287 CS · 7.6/m
SU PEYZ#KR01
Zeri · ADC
19 / 6 / 10
74.4% KP
51,925
35.8% share
23,303g
350 CS · 9.3/m
The Absolut#bg3
Rell · Support
1 / 8 / 29
76.9% KP
14,235
9.8% share
11,006g
32 CS · 0.9/m
Red side
VictoryBoda#win
Olaf · Top
9 / 8 / 9
48.6% KP
55,001
25.2% share
17,885g
311 CS · 8.3/m
Annalgesico33#Ojo
Ivern · Jungle
2 / 4 / 22
64.9% KP
15,241
7% share
14,127g
183 CS · 4.9/m
alix de souza#1453
Cassiopeia · Mid
12 / 3 / 11
62.2% KP
67,964
31.1% share
18,536g
358 CS · 9.5/m
Sheep#8400
Jinx · ADC
13 / 6 / 11
64.9% KP
55,477
25.4% share
22,527g
327 CS · 8.7/m
glitter eyes#meow
Neeko · Support
1 / 18 / 12
35.1% KP
24,724
11.3% share
9,846g
42 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
