Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 69 days ago
3 / 4 / 5
K / D / A
42.1%
Kill participation
860.8
Damage / min
12,664g
422.8 gold / min
25
9 placed · 5 cleared
319
10.7 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorydetdert top acc#RANK1
Renekton · Top
8 / 3 / 7
68.2% KP
34,001
37.4% share
15,621g
275 CS · 9.2/m
ΛMBUSH#12133
Lillia · Jungle
5 / 3 / 8
59.1% KP
19,131
21% share
14,308g
257 CS · 8.6/m
SzturmiGapNoCap#EUW
Corki · Mid
4 / 5 / 4
36.4% KP
18,305
20.1% share
12,385g
254 CS · 8.5/m
darkchri99#EUW
Ezreal · ADC
5 / 4 / 3
36.4% KP
16,492
18.1% share
14,083g
237 CS · 7.9/m
Opossos#侘 寂
Zilean · Support
0 / 4 / 12
54.5% KP
3,030
3.3% share
8,154g
29 CS · 1/m
Red side
Defeatxhtao#3100
Jayce · Top
2 / 8 / 2
21.1% KP
26,923
25.8% share
11,194g
255 CS · 8.5/m
Lurox#Lurox
Wukong · Jungle
5 / 3 / 5
52.6% KP
19,967
19.2% share
12,017g
204 CS · 6.8/m
alix de souza#1453
Orianna · Mid
3 / 4 / 5
42.1% KP
25,782
24.8% share
12,664g
319 CS · 10.7/m
Yänkler#XCOM
Lux · ADC
8 / 2 / 6
73.7% KP
24,269
23.3% share
14,628g
253 CS · 8.4/m
what if you fly#5424
Nautilus · Support
1 / 5 / 7
42.1% KP
7,223
6.9% share
7,411g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
