Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Irelia
Defeat
Ranked Solo/Duo · 69 days ago
6 / 9 / 5
K / D / A
39.3%
Kill participation
713.4
Damage / min
14,350g
516.5 gold / min
19
11 placed · 0 cleared
247
8.9 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatalix de souza#1453
Irelia · Top
6 / 9 / 5
39.3% KP
19,822
17.3% share
14,350g
247 CS · 8.9/m
unplayable#1234
Diana · Jungle
12 / 6 / 5
60.7% KP
28,639
24.9% share
15,393g
234 CS · 8.4/m
Glassy Sky#ONE
Ashe · Mid
5 / 8 / 10
53.6% KP
23,577
20.5% share
12,442g
204 CS · 7.3/m
asdfqw#WIN
Vladimir · ADC
3 / 9 / 10
46.4% KP
22,356
19.5% share
12,115g
190 CS · 6.8/m
Ben Cristovao#BOMBI
Bard · Support
2 / 7 / 16
64.3% KP
20,438
17.8% share
9,309g
21 CS · 0.8/m
Red side
Victorysmurfeee#OSRS
Jax · Top
11 / 7 / 7
46.2% KP
27,642
20.3% share
15,035g
238 CS · 8.6/m
mikusik#wałek
Qiyana · Jungle
12 / 4 / 11
59% KP
39,140
28.8% share
16,471g
224 CS · 8.1/m
Lost purpose#evlyn
Anivia · Mid
2 / 6 / 12
35.9% KP
18,132
13.3% share
10,457g
211 CS · 7.6/m
chasing ghosts#1314
Zeri · ADC
14 / 7 / 6
51.3% KP
42,029
30.9% share
18,185g
282 CS · 10.1/m
CristinaFerreira#PT1
Soraka · Support
0 / 4 / 26
66.7% KP
9,181
6.7% share
9,550g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
