Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 68 days ago
6 / 5 / 11
K / D / A
58.6%
Kill participation
773.3
Damage / min
13,749g
509.2 gold / min
32
10 placed · 5 cleared
279
10.3 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbrigand raider#LISA
Gangplank · Top
5 / 6 / 9
51.9% KP
23,580
26.3% share
11,167g
191 CS · 7.1/m
Annalgesico33#Ojo
Ivern · Jungle
3 / 2 / 15
66.7% KP
8,868
9.9% share
10,606g
136 CS · 5/m
JNOGALES CORTI#SOL
Tristana · Mid
12 / 6 / 3
55.6% KP
22,225
24.8% share
15,195g
278 CS · 10.3/m
TwTv LadicusVibe#Vayne
Xerath · ADC
5 / 8 / 5
37% KP
22,196
24.8% share
13,041g
204 CS · 7.6/m
Scattler#5772
Vel'Koz · Support
2 / 8 / 9
40.7% KP
12,720
14.2% share
7,346g
43 CS · 1.6/m
Red side
VictoryGoBGG#GoBGG
Kled · Top
14 / 3 / 5
65.5% KP
25,972
31.7% share
15,081g
231 CS · 8.6/m
Zanzarah#1996
Naafiri · Jungle
6 / 7 / 11
58.6% KP
17,851
21.8% share
12,239g
205 CS · 7.6/m
alix de souza#1453
Orianna · Mid
6 / 5 / 11
58.6% KP
20,879
25.5% share
13,749g
279 CS · 10.3/m
spirit2137#EUW
Yunara · ADC
3 / 7 / 3
20.7% KP
12,136
14.8% share
12,257g
217 CS · 8/m
princeofscale#666
Lulu · Support
0 / 5 / 13
44.8% KP
5,090
6.2% share
7,266g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
