Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 68 days ago
9 / 8 / 6
K / D / A
38.5%
Kill participation
805.3
Damage / min
16,349g
526.3 gold / min
16
8 placed · 1 cleared
286
9.2 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatUnRecogniZED#MUSTA
Zed · Top
1 / 8 / 7
30.8% KP
23,619
20.3% share
11,150g
190 CS · 6.1/m
mayoeba yabureru#天下無双
Lee Sin · Jungle
7 / 7 / 10
65.4% KP
18,341
15.7% share
13,284g
205 CS · 6.6/m
eeZaZ#333
Syndra · Mid
8 / 5 / 8
61.5% KP
38,420
33% share
13,652g
245 CS · 7.9/m
ttv ronaldoo#123
Tristana · ADC
7 / 8 / 6
50% KP
26,529
22.8% share
15,493g
251 CS · 8.1/m
TSC Aitlade#Roxas
Nautilus · Support
3 / 11 / 14
65.4% KP
9,590
8.2% share
9,127g
27 CS · 0.9/m
Red side
VictoryMe go Beep Boop#EUW
Ornn · Top
5 / 1 / 13
46.2% KP
15,203
12.9% share
11,656g
197 CS · 6.3/m
GENERAL detdert#R1GX
Talon · Jungle
11 / 4 / 10
53.8% KP
22,515
19.1% share
16,606g
274 CS · 8.8/m
Yuta Okkotsu#BOAT
Annie · Mid
10 / 7 / 9
48.7% KP
33,823
28.7% share
13,770g
227 CS · 7.3/m
alix de souza#1453
Cassiopeia · ADC
9 / 8 / 6
38.5% KP
25,017
21.2% share
16,349g
286 CS · 9.2/m
ViruZ#Kayn
Senna · Support
4 / 6 / 24
71.8% KP
21,421
18.2% share
12,039g
40 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
