Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 67 days ago
7 / 3 / 0
K / D / A
25.9%
Kill participation
852
Damage / min
9,191g
457.3 gold / min
13
4 placed · 2 cleared
187
9.3 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLukaGaming Kille#EUW
Olaf · Top
1 / 5 / 2
21.4% KP
7,178
13.5% share
6,791g
155 CS · 7.7/m
sensiz olmaz#recep
Aatrox · Jungle
3 / 7 / 5
57.1% KP
16,365
30.9% share
7,961g
145 CS · 7.2/m
KAKEGURUI MASHO#SAAAA
Lissandra · Mid
3 / 6 / 3
42.9% KP
8,929
16.8% share
7,340g
152 CS · 7.6/m
unforgiven#12321
Yunara · ADC
6 / 4 / 2
57.1% KP
14,805
27.9% share
10,361g
171 CS · 8.5/m
YELLOWSUPERCAR87#1481
Pyke · Support
1 / 5 / 4
35.7% KP
5,723
10.8% share
5,256g
23 CS · 1.1/m
Red side
Victoryalix de souza#1453
Akali · Top
7 / 3 / 0
25.9% KP
17,126
26.2% share
9,191g
187 CS · 9.3/m
ººº Ranger ººº#EUW
Darius · Jungle
6 / 4 / 5
40.7% KP
10,916
16.7% share
9,623g
175 CS · 8.7/m
Corvus#DQ9
Zed · Mid
6 / 1 / 5
40.7% KP
17,249
26.4% share
10,211g
177 CS · 8.8/m
Bent246#Bent
Katarina · ADC
5 / 4 / 6
40.7% KP
15,882
24.3% share
9,412g
144 CS · 7.2/m
twtv laabuk#0124
Lulu · Support
3 / 2 / 10
48.1% KP
4,134
6.3% share
6,679g
29 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
