Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 67 days ago
8 / 6 / 12
K / D / A
62.5%
Kill participation
1,165.7
Damage / min
15,405g
492.2 gold / min
26
9 placed · 3 cleared
286
9.1 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSMRADOCH ROBO#EUW
Sion · Top
2 / 7 / 14
50% KP
21,783
16.5% share
9,672g
179 CS · 5.7/m
Twight Wheeler#ŠKOLA
Vi · Jungle
3 / 6 / 12
46.9% KP
14,617
11.1% share
12,159g
213 CS · 6.8/m
fwuywef#EVOL
Sylas · Mid
6 / 9 / 10
50% KP
21,467
16.3% share
11,842g
200 CS · 6.4/m
godjuil#KR9
Caitlyn · ADC
21 / 5 / 5
81.3% KP
64,964
49.3% share
21,935g
337 CS · 10.8/m
Smile bear#happy
Karma · Support
0 / 5 / 21
65.6% KP
8,901
6.8% share
9,098g
22 CS · 0.7/m
Red side
VictoryHuevito rey#soych
Gwen · Top
5 / 4 / 11
50% KP
26,756
18.6% share
13,115g
246 CS · 7.9/m
WWG Beluga#DMG
Skarner · Jungle
3 / 9 / 19
68.8% KP
17,002
11.8% share
12,056g
185 CS · 5.9/m
alix de souza#1453
Zed · Mid
8 / 6 / 12
62.5% KP
36,485
25.4% share
15,405g
286 CS · 9.1/m
Lost purpose#evlyn
Varus · ADC
14 / 9 / 7
65.6% KP
47,361
33% share
17,051g
202 CS · 6.5/m
darkchri99#EUW
Lux · Support
2 / 4 / 22
75% KP
15,996
11.1% share
10,081g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
