Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 66 days ago
8 / 6 / 8
K / D / A
42.1%
Kill participation
988.6
Damage / min
13,237g
442 gold / min
34
10 placed · 4 cleared
251
8.4 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat城郊牧笛声#0404
Gnar · Top
8 / 10 / 7
39.5% KP
18,365
16% share
12,157g
186 CS · 6.2/m
acchamel#EUW
Ekko · Jungle
12 / 4 / 8
52.6% KP
27,290
23.7% share
16,897g
243 CS · 8.1/m
alix de souza#1453
Orianna · Mid
8 / 6 / 8
42.1% KP
29,610
25.8% share
13,237g
251 CS · 8.4/m
Corvus#DQ9
Zed · ADC
9 / 9 / 5
36.8% KP
31,789
27.7% share
14,891g
216 CS · 7.2/m
Tockimo#freak
Shen · Support
1 / 7 / 15
42.1% KP
7,872
6.8% share
8,364g
18 CS · 0.6/m
Red side
Victorygamedaybucket#1mod9
Varus · Top
15 / 8 / 6
58.3% KP
33,090
27.4% share
15,397g
239 CS · 8/m
True To Myself#EU1
Rek'Sai · Jungle
7 / 6 / 8
41.7% KP
18,815
15.6% share
13,945g
182 CS · 6.1/m
Harbo#000
Syndra · Mid
2 / 9 / 4
16.7% KP
17,286
14.3% share
11,946g
260 CS · 8.7/m
Kral Batuuu#kral
Ezreal · ADC
6 / 9 / 10
44.4% KP
26,535
22% share
15,263g
217 CS · 7.2/m
RenoirDessendre#Miky
Poppy · Support
6 / 7 / 18
66.7% KP
25,140
20.8% share
11,567g
47 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
