Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 62 days ago
1 / 7 / 10
K / D / A
40.7%
Kill participation
751.8
Damage / min
11,742g
362.6 gold / min
30
11 placed · 6 cleared
258
8 CS / min
Objective control
3
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatchill vibes#0130
Cho'Gath · Top
1 / 7 / 9
47.6% KP
19,847
17.2% share
10,330g
218 CS · 6.7/m
SMRADOCH ZICSSI#EUW
Kha'Zix · Jungle
8 / 2 / 9
81% KP
28,277
24.5% share
15,607g
250 CS · 7.7/m
SCP 049#docto
Singed · Mid
2 / 5 / 11
61.9% KP
12,613
10.9% share
9,806g
197 CS · 6.1/m
tukaan#tukan
Corki · ADC
10 / 4 / 6
76.2% KP
46,640
40.4% share
18,079g
326 CS · 10.1/m
mirmonn#mrmn
Rakan · Support
0 / 9 / 13
61.9% KP
8,109
7% share
7,884g
33 CS · 1/m
Red side
VictoryRaiderGO#TWTV1
Darius · Top
7 / 2 / 8
55.6% KP
33,708
22.6% share
15,159g
276 CS · 8.5/m
emily#sheep
Graves · Jungle
7 / 6 / 14
77.8% KP
38,410
25.8% share
15,782g
266 CS · 8.2/m
alix de souza#1453
Cassiopeia · Mid
1 / 7 / 10
40.7% KP
24,347
16.3% share
11,742g
258 CS · 8/m
ANDA#RIEL
Veigar · ADC
12 / 1 / 10
81.5% KP
39,349
26.4% share
17,282g
281 CS · 8.7/m
ttv SCPX#xdd
Maokai · Support
0 / 5 / 21
77.8% KP
13,307
8.9% share
9,096g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
