Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 60 days ago
8 / 3 / 11
K / D / A
48.7%
Kill participation
1,138.4
Damage / min
16,158g
472.9 gold / min
31
7 placed · 9 cleared
353
10.3 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBoda#win
Gangplank · Top
15 / 7 / 5
64.5% KP
43,996
35% share
20,176g
319 CS · 9.3/m
Spotiex#EUW
Malphite · Jungle
3 / 8 / 15
58.1% KP
20,503
16.3% share
12,293g
199 CS · 5.8/m
Po Gap#EUW
Taliyah · Mid
9 / 7 / 12
67.7% KP
31,048
24.7% share
14,416g
292 CS · 8.5/m
GOAT플레이어1#BGX
Ashe · ADC
3 / 9 / 17
64.5% KP
22,082
17.6% share
14,098g
246 CS · 7.2/m
Dimillio#LbIc
Alistar · Support
1 / 8 / 18
61.3% KP
7,922
6.3% share
8,913g
24 CS · 0.7/m
Red side
VictoryTwTv Rasadurai#TTV
Singed · Top
7 / 3 / 19
66.7% KP
32,974
23.4% share
16,322g
265 CS · 7.8/m
SHFT Rooster#0428
Lee Sin · Jungle
14 / 6 / 12
66.7% KP
25,834
18.4% share
17,565g
255 CS · 7.5/m
alix de souza#1453
Viktor · Mid
8 / 3 / 11
48.7% KP
38,896
27.7% share
16,158g
353 CS · 10.3/m
XRACERRR#BUNNY
Corki · ADC
8 / 11 / 12
51.3% KP
31,010
22% share
16,583g
243 CS · 7.1/m
Stendinho 10#lrd
Rell · Support
2 / 8 / 25
69.2% KP
11,941
8.5% share
10,525g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
