Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 59 days ago
4 / 5 / 3
K / D / A
58.3%
Kill participation
726.7
Damage / min
9,968g
429.7 gold / min
10
2 placed · 2 cleared
218
9.4 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryanteno#PT1
Rumble · Top
6 / 3 / 6
44.4% KP
16,578
23.4% share
9,944g
171 CS · 7.4/m
Mercury#LAKEN
Kayn · Jungle
7 / 1 / 3
37% KP
11,237
15.8% share
11,706g
197 CS · 8.5/m
BRAMBORAK123#FARMA
Ryze · Mid
4 / 5 / 11
55.6% KP
17,038
24% share
9,779g
169 CS · 7.3/m
No chat#noFF
Kalista · ADC
8 / 1 / 6
51.9% KP
14,883
21% share
13,481g
253 CS · 10.9/m
ocsaV#EUW
Neeko · Support
2 / 2 / 12
51.9% KP
11,230
15.8% share
8,297g
36 CS · 1.6/m
Red side
Defeatwho is remnant#nenad
Irelia · Top
2 / 10 / 1
25% KP
11,477
22.2% share
6,843g
143 CS · 6.2/m
mayoeba yabureru#天下無双
Qiyana · Jungle
2 / 1 / 3
41.7% KP
6,117
11.8% share
10,516g
193 CS · 8.3/m
alix de souza#1453
Sylas · Mid
4 / 5 / 3
58.3% KP
16,860
32.7% share
9,968g
218 CS · 9.4/m
schado x1#EU1
Yunara · ADC
1 / 6 / 3
33.3% KP
6,775
13.1% share
8,616g
172 CS · 7.4/m
Ifryji#EUW
Teemo · Support
3 / 5 / 3
50% KP
10,394
20.1% share
7,032g
39 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
