Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 58 days ago
13 / 2 / 2
K / D / A
48.4%
Kill participation
1,038.1
Damage / min
14,318g
573.5 gold / min
24
10 placed · 0 cleared
248
9.9 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryalix de souza#1453
Cassiopeia · Top
13 / 2 / 2
48.4% KP
25,919
30.9% share
14,318g
248 CS · 9.9/m
Call me Izo#igi
Jarvan IV · Jungle
3 / 4 / 19
71% KP
11,708
14% share
10,780g
175 CS · 7/m
stayawayz#NA1
Hwei · Mid
6 / 3 / 5
35.5% KP
21,903
26.1% share
11,722g
250 CS · 10/m
Mishi#001
Jhin · ADC
7 / 1 / 13
64.5% KP
20,705
24.7% share
13,338g
234 CS · 9.4/m
Sayo#DSZ
Thresh · Support
2 / 1 / 14
51.6% KP
3,644
4.3% share
7,350g
24 CS · 1/m
Red side
DefeatVVR#333
Pantheon · Top
1 / 9 / 4
45.5% KP
11,286
22.3% share
6,268g
109 CS · 4.4/m
mogurin#2001
Graves · Jungle
8 / 6 / 2
90.9% KP
14,991
29.6% share
12,346g
190 CS · 7.6/m
no win condition#etow
Sylas · Mid
1 / 4 / 6
63.6% KP
10,165
20.1% share
8,444g
177 CS · 7.1/m
chains#free
Lucian · ADC
1 / 7 / 3
36.4% KP
12,119
24% share
9,293g
216 CS · 8.7/m
宁愿我们去死也不要背叛彼此#mml
Milio · Support
0 / 5 / 5
45.5% KP
2,030
4% share
5,538g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
