Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 57 days ago
8 / 7 / 6
K / D / A
40%
Kill participation
575.2
Damage / min
12,840g
483.3 gold / min
19
7 placed · 6 cleared
222
8.4 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatXYZ#NR002
Darius · Top
5 / 3 / 2
28% KP
10,432
13.5% share
10,124g
177 CS · 6.7/m
ismααα#EUW
Pantheon · Jungle
10 / 6 / 5
60% KP
20,263
26.3% share
11,867g
168 CS · 6.3/m
Desperate Nasus#EUW
Kayle · Mid
3 / 6 / 0
12% KP
8,195
10.6% share
10,326g
231 CS · 8.7/m
ANDA#RIEL
Jhin · ADC
6 / 4 / 11
68% KP
21,039
27.3% share
11,530g
201 CS · 7.6/m
HackingToTheGate#Stein
Annie · Support
1 / 16 / 13
56% KP
17,187
22.3% share
7,555g
30 CS · 1.1/m
Red side
VictoryOpossos#侘 寂
Zilean · Top
1 / 4 / 11
34.3% KP
11,908
11.7% share
9,882g
213 CS · 8/m
Tazx3#001
Briar · Jungle
8 / 5 / 11
54.3% KP
23,837
23.4% share
12,415g
180 CS · 6.8/m
HF OMON#FUEGO
Syndra · Mid
12 / 5 / 7
54.3% KP
34,916
34.3% share
17,484g
276 CS · 10.4/m
alix de souza#1453
Yasuo · ADC
8 / 7 / 6
40% KP
15,282
15% share
12,840g
222 CS · 8.4/m
fantomisto#MID
Sylas · Support
6 / 5 / 16
62.9% KP
15,764
15.5% share
9,681g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
