Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 56 days ago
5 / 4 / 2
K / D / A
43.8%
Kill participation
723.7
Damage / min
13,582g
494.8 gold / min
21
9 placed · 2 cleared
226
8.2 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLalo#who
Aatrox · Top
1 / 5 / 2
9.4% KP
11,390
11.3% share
8,793g
197 CS · 7.2/m
Kokoro#1206
Nidalee · Jungle
15 / 2 / 7
68.8% KP
28,797
28.5% share
17,467g
276 CS · 10.1/m
FireAscept#1310
Annie · Mid
1 / 1 / 7
25% KP
18,459
18.3% share
11,059g
247 CS · 9/m
Conviction#mio拳头
Caitlyn · ADC
5 / 3 / 9
43.8% KP
27,900
27.6% share
17,038g
276 CS · 10.1/m
kocham azje#caro
Pyke · Support
10 / 5 / 9
59.4% KP
14,360
14.2% share
11,700g
24 CS · 0.9/m
Red side
DefeatBoda#win
Jayce · Top
4 / 7 / 2
37.5% KP
22,955
25.9% share
11,742g
219 CS · 8/m
Zefath#EUW
Shaco · Jungle
2 / 5 / 3
31.3% KP
21,878
24.7% share
10,253g
201 CS · 7.3/m
alix de souza#1453
Yone · Mid
5 / 4 / 2
43.8% KP
19,866
22.5% share
13,582g
226 CS · 8.2/m
he is god#71300
Mel · ADC
3 / 9 / 3
37.5% KP
15,007
17% share
11,460g
239 CS · 8.7/m
YELLOWSUPERCAR87#1481
Shen · Support
2 / 7 / 6
50% KP
8,764
9.9% share
7,863g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
