Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 56 days ago
12 / 2 / 9
K / D / A
55.3%
Kill participation
1,177.2
Damage / min
14,472g
560.2 gold / min
19
8 placed · 1 cleared
253
9.8 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRaiderGO#TWTV1
Darius · Top
11 / 3 / 5
42.1% KP
24,530
23.9% share
12,172g
222 CS · 8.6/m
dye this world#22222
Jarvan IV · Jungle
10 / 6 / 13
60.5% KP
19,917
19.4% share
12,458g
182 CS · 7/m
zwaker#T1WIN
Syndra · Mid
5 / 1 / 11
42.1% KP
19,384
18.9% share
11,328g
223 CS · 8.6/m
alix de souza#1453
Cassiopeia · ADC
12 / 2 / 9
55.3% KP
30,411
29.7% share
14,472g
253 CS · 9.8/m
smerfik#666
Rell · Support
0 / 2 / 25
65.8% KP
8,278
8.1% share
7,777g
20 CS · 0.8/m
Red side
DefeatKozi#UCAM
Jax · Top
4 / 5 / 4
57.1% KP
19,666
28.4% share
11,909g
187 CS · 7.2/m
Mun Hyeon jun#3060
Kha'Zix · Jungle
2 / 7 / 2
28.6% KP
11,911
17.2% share
10,338g
171 CS · 6.6/m
Simpli#000
Azir · Mid
1 / 10 / 1
14.3% KP
14,505
21% share
9,034g
220 CS · 8.5/m
Nano#AFW
Viktor · ADC
4 / 6 / 0
28.6% KP
13,335
19.3% share
10,559g
218 CS · 8.4/m
ANDARIEL SUPPORT#mio韩服
Camille · Support
3 / 10 / 7
71.4% KP
9,713
14.1% share
8,106g
35 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
