Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 54 days ago
11 / 5 / 12
K / D / A
69.7%
Kill participation
1,092.1
Damage / min
14,170g
507.3 gold / min
24
4 placed · 5 cleared
231
8.3 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLesbian princess#UwU
Rek'Sai · Top
2 / 6 / 3
19.2% KP
6,655
6.5% share
9,379g
162 CS · 5.8/m
detdert adc acc#RANK1
Lee Sin · Jungle
7 / 4 / 13
76.9% KP
24,153
23.7% share
13,515g
207 CS · 7.4/m
sorcki#EUW
Viktor · Mid
3 / 9 / 7
38.5% KP
15,419
15.1% share
10,569g
194 CS · 6.9/m
twtv syzyfekk#PLEU
Tristana · ADC
12 / 6 / 6
69.2% KP
44,726
43.9% share
18,946g
271 CS · 9.7/m
T1 Smash#2006
Leona · Support
2 / 8 / 18
76.9% KP
11,029
10.8% share
8,699g
43 CS · 1.5/m
Red side
Victory0l1ck0#EUW
Urgot · Top
9 / 3 / 3
36.4% KP
23,204
22% share
12,393g
208 CS · 7.4/m
Feinberg#cola
Taliyah · Jungle
6 / 8 / 12
54.5% KP
20,886
19.8% share
13,634g
218 CS · 7.8/m
alix de souza#1453
Sylas · Mid
11 / 5 / 12
69.7% KP
30,507
28.9% share
14,170g
231 CS · 8.3/m
Jopa#1WAY
Jhin · ADC
5 / 4 / 10
45.5% KP
20,384
19.3% share
14,346g
258 CS · 9.2/m
zwaker#T1WIN
Nautilus · Support
2 / 6 / 17
57.6% KP
10,705
10.1% share
8,813g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
