Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nasus
Victory
Ranked Solo/Duo · 53 days ago
4 / 2 / 11
K / D / A
51.7%
Kill participation
657.6
Damage / min
13,280g
484.4 gold / min
12
5 placed · 2 cleared
245
8.9 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEWI Vizicsacsi#TOP
Camille · Top
4 / 8 / 7
42.3% KP
30,204
26.2% share
9,888g
187 CS · 6.8/m
Agarandom4#GARMY
Rengar · Jungle
4 / 7 / 4
30.8% KP
16,544
14.4% share
12,407g
210 CS · 7.7/m
Mid Shiva#Mid
Galio · Mid
10 / 4 / 5
57.7% KP
27,049
23.5% share
13,630g
196 CS · 7.1/m
Marty Supreme#BEAST
Lux · ADC
6 / 5 / 11
65.4% KP
29,405
25.5% share
12,511g
222 CS · 8.1/m
TTVGwenWannaBe#EUW
Taric · Support
2 / 5 / 21
88.5% KP
11,897
10.3% share
10,111g
52 CS · 1.9/m
Red side
VictoryKingslayer#world
Olaf · Top
14 / 5 / 4
62.1% KP
48,691
47.1% share
17,991g
253 CS · 9.2/m
In God I Trust#AMEN
Kindred · Jungle
4 / 6 / 7
37.9% KP
18,931
18.3% share
11,586g
187 CS · 6.8/m
alix de souza#1453
Nasus · Mid
4 / 2 / 11
51.7% KP
18,029
17.4% share
13,280g
245 CS · 8.9/m
Garenphile#1234
Veigar · ADC
7 / 4 / 6
44.8% KP
12,299
11.9% share
13,060g
197 CS · 7.2/m
A Falling Leaf#xTKAx
Thresh · Support
0 / 9 / 16
55.2% KP
5,375
5.2% share
7,693g
35 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
