Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 52 days ago
3 / 6 / 0
K / D / A
30%
Kill participation
512.8
Damage / min
7,698g
370.1 gold / min
7
3 placed · 0 cleared
167
8 CS / min
Objective control
2
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorychenzelot#LOT
Nasus · Top
1 / 0 / 6
18.9% KP
5,472
6.7% share
8,019g
132 CS · 6.3/m
JG top boy#lync1
Qiyana · Jungle
5 / 2 / 9
37.8% KP
12,392
15.2% share
12,204g
186 CS · 8.9/m
fantomisto#MID
Taliyah · Mid
7 / 2 / 7
37.8% KP
17,648
21.7% share
9,788g
167 CS · 8/m
burning bridges#TBH
Tristana · ADC
17 / 3 / 4
56.8% KP
27,495
33.8% share
15,292g
199 CS · 9.6/m
twitch Sixten#Bosse
Ekko · Support
7 / 3 / 13
54.1% KP
18,449
22.6% share
10,316g
50 CS · 2.4/m
Red side
Defeattwtv RamyAura#21104
Teemo · Top
0 / 4 / 2
20% KP
12,918
28.4% share
7,092g
179 CS · 8.6/m
Theocacs#EUW
Xin Zhao · Jungle
3 / 8 / 3
60% KP
7,350
16.2% share
7,188g
109 CS · 5.2/m
alix de souza#1453
Sylas · Mid
3 / 6 / 0
30% KP
10,666
23.5% share
7,698g
167 CS · 8/m
TwTv RustySniper#Aura
Jinx · ADC
2 / 10 / 2
40% KP
6,197
13.6% share
8,545g
162 CS · 7.8/m
2deal#EUW
Yasuo · Support
2 / 9 / 5
70% KP
8,316
18.3% share
6,496g
35 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
