Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taliyah
Defeat
Ranked Solo/Duo · 51 days ago
3 / 9 / 8
K / D / A
28.9%
Kill participation
704.9
Damage / min
12,050g
432.9 gold / min
23
11 placed · 3 cleared
257
9.2 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat404 WNTR#j0b
Aatrox · Top
9 / 6 / 8
44.7% KP
27,818
24.5% share
12,021g
209 CS · 7.5/m
TTV HYBRADGE#ADL
Shyvana · Jungle
13 / 4 / 9
57.9% KP
27,030
23.8% share
13,513g
197 CS · 7.1/m
alix de souza#1453
Taliyah · Mid
3 / 9 / 8
28.9% KP
19,620
17.3% share
12,050g
257 CS · 9.2/m
spirit2137#EUW
Yunara · ADC
12 / 8 / 5
44.7% KP
23,795
21% share
15,415g
211 CS · 7.6/m
Ulydexy#EUW
Hwei · Support
1 / 11 / 15
42.1% KP
15,144
13.4% share
8,375g
31 CS · 1.1/m
Red side
VictoryLesbian princess#UwU
Cho'Gath · Top
7 / 10 / 4
28.9% KP
22,615
19.3% share
11,096g
167 CS · 6/m
komanche uchiha#elite
Rengar · Jungle
18 / 4 / 4
57.9% KP
32,837
28.1% share
18,823g
218 CS · 7.8/m
Venour#EUW
Ahri · Mid
3 / 6 / 14
44.7% KP
24,357
20.8% share
12,486g
248 CS · 8.9/m
newadventure#yes
Tristana · ADC
9 / 8 / 9
47.4% KP
30,205
25.8% share
16,339g
250 CS · 9/m
바쿠야쿠 유메코#00001
Lulu · Support
1 / 10 / 23
63.2% KP
6,940
5.9% share
8,926g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
