Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 50 days ago
12 / 3 / 3
K / D / A
50%
Kill participation
1,265.9
Damage / min
16,848g
612.7 gold / min
26
9 placed · 2 cleared
286
10.4 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryalix de souza#1453
Yone · Top
12 / 3 / 3
50% KP
34,811
29.8% share
16,848g
286 CS · 10.4/m
Vixen#kral1
Hecarim · Jungle
9 / 3 / 6
50% KP
19,313
16.5% share
13,478g
226 CS · 8.2/m
DS Davitikus#mark
Ahri · Mid
3 / 3 / 9
40% KP
28,671
24.6% share
10,057g
204 CS · 7.4/m
Torakle#EUW
Vel'Koz · ADC
6 / 7 / 5
36.7% KP
23,393
20% share
10,692g
202 CS · 7.3/m
R A F F Y#TOP
Karma · Support
0 / 7 / 18
60% KP
10,588
9.1% share
8,446g
24 CS · 0.9/m
Red side
DefeatEDG我会赢PWadking#mio韩服
Ambessa · Top
2 / 7 / 2
17.4% KP
9,759
11.4% share
8,231g
177 CS · 6.4/m
ShakkOma#N94
Shaco · Jungle
11 / 5 / 4
65.2% KP
21,591
25.2% share
14,320g
195 CS · 7.1/m
Percy Magic#1234
Sylas · Mid
5 / 5 / 8
56.5% KP
24,890
29% share
10,497g
213 CS · 7.7/m
Smile#14J
Kai'Sa · ADC
5 / 4 / 8
56.5% KP
25,568
29.8% share
15,133g
289 CS · 10.5/m
x3nor#008
Alistar · Support
0 / 9 / 10
43.5% KP
3,910
4.6% share
6,654g
10 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
