Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 47 days ago
8 / 4 / 3
K / D / A
44%
Kill participation
984.9
Damage / min
14,159g
538.4 gold / min
30
9 placed · 3 cleared
272
10.3 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHOMEOFFICEABUSER#69420
Jayce · Top
11 / 1 / 4
60% KP
26,061
28.3% share
14,201g
212 CS · 8.1/m
con razón#KAT
Sylas · Jungle
2 / 1 / 11
52% KP
15,522
16.9% share
12,457g
238 CS · 9/m
alix de souza#1453
Yone · Mid
8 / 4 / 3
44% KP
25,903
28.2% share
14,159g
272 CS · 10.3/m
G2 Caps#1323
Caitlyn · ADC
2 / 9 / 6
32% KP
16,360
17.8% share
11,928g
196 CS · 7.5/m
Mercury#LAKEN
Lux · Support
2 / 5 / 8
40% KP
8,150
8.9% share
8,190g
27 CS · 1/m
Red side
DefeatSandman#twtv
Gragas · Top
3 / 6 / 4
35% KP
16,249
23.3% share
10,569g
207 CS · 7.9/m
TTV Mirrai#026
Naafiri · Jungle
7 / 5 / 5
60% KP
16,703
23.9% share
10,801g
142 CS · 5.4/m
EMPERORS SERVANT#Royal
Riven · Mid
1 / 2 / 5
30% KP
10,030
14.4% share
10,269g
229 CS · 8.7/m
L Vasco O #EUW
Ezreal · ADC
6 / 6 / 5
55% KP
20,040
28.7% share
11,842g
249 CS · 9.5/m
Dekap#EUW
Karma · Support
3 / 6 / 13
80% KP
6,786
9.7% share
7,571g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
