Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 46 days ago
2 / 9 / 4
K / D / A
37.5%
Kill participation
792.7
Damage / min
11,483g
407.7 gold / min
11
7 placed · 1 cleared
240
8.5 CS / min
Objective control
3
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTwTv Rasadurai#TTV
Singed · Top
3 / 3 / 9
50% KP
20,052
20.9% share
10,394g
213 CS · 7.6/m
DeleOmneSanctum#Nihil
Aatrox · Jungle
7 / 1 / 10
70.8% KP
27,116
28.2% share
13,025g
230 CS · 8.2/m
Wormsoil#Seek
Galio · Mid
0 / 5 / 6
25% KP
12,509
13% share
7,956g
171 CS · 6.1/m
Carl Friedrich#Gauß
Lucian · ADC
13 / 4 / 5
75% KP
29,464
30.7% share
15,350g
236 CS · 8.4/m
Harvey Specter#Boss2
Milio · Support
1 / 3 / 20
87.5% KP
6,958
7.2% share
9,036g
28 CS · 1/m
Red side
Victoryseptico1#EUW
Fiora · Top
5 / 3 / 3
50% KP
29,842
32.7% share
14,461g
300 CS · 10.7/m
Roman Gofman#GOAT
Rek'Sai · Jungle
3 / 5 / 5
50% KP
13,240
14.5% share
11,790g
224 CS · 8/m
Lurox#Lurox
Ahri · Mid
3 / 2 / 8
68.8% KP
19,123
21% share
13,056g
237 CS · 8.4/m
alix de souza#1453
Ezreal · ADC
2 / 9 / 4
37.5% KP
22,328
24.5% share
11,483g
240 CS · 8.5/m
OHH FERRÁN#MVP
Seraphine · Support
3 / 6 / 8
68.8% KP
6,666
7.3% share
8,803g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
