Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Defeat
Ranked Solo/Duo · 44 days ago
5 / 8 / 23
K / D / A
53.8%
Kill participation
486.7
Damage / min
11,502g
353 gold / min
121
54 placed · 11 cleared
42
1.3 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatANDA#RIEL
Sion · Top
12 / 8 / 9
40.4% KP
33,382
23.1% share
15,009g
225 CS · 6.9/m
StaTup god acc#EUW
Sylas · Jungle
12 / 11 / 14
50% KP
29,354
20.3% share
14,792g
165 CS · 5.1/m
rawrben7#TwTv
Qiyana · Mid
14 / 6 / 5
36.5% KP
31,190
21.6% share
14,281g
209 CS · 6.4/m
MetroArcher#EUW
Caitlyn · ADC
9 / 9 / 14
44.2% KP
34,680
24% share
18,685g
270 CS · 8.3/m
alix de souza#1453
Nautilus · Support
5 / 8 / 23
53.8% KP
15,857
11% share
11,502g
42 CS · 1.3/m
Red side
VictorySorcerer#Mage
Karthus · Top
9 / 14 / 17
61.9% KP
51,016
26.5% share
15,197g
256 CS · 7.9/m
Sultan of EUWest#EUW
Bel'Veth · Jungle
16 / 7 / 8
57.1% KP
66,667
34.7% share
21,461g
289 CS · 8.9/m
Yozora#211
Jayce · Mid
6 / 8 / 12
42.9% KP
36,835
19.2% share
13,972g
239 CS · 7.3/m
TwTv LadicusVibe#Vayne
Twitch · ADC
5 / 12 / 11
38.1% KP
22,905
11.9% share
13,218g
186 CS · 5.7/m
Gacha Gamer#EUW
Amumu · Support
6 / 12 / 15
50% KP
14,853
7.7% share
11,089g
45 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
