Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 44 days ago
13 / 2 / 6
K / D / A
52.8%
Kill participation
1,258.5
Damage / min
12,945g
593.4 gold / min
16
5 placed · 1 cleared
208
9.5 CS / min
Objective control
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
0
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPatxiElPirata#TOP
Olaf · Top
1 / 7 / 0
9.1% KP
8,739
19.2% share
7,171g
160 CS · 7.3/m
Nen Enhancer#405
Nidalee · Jungle
3 / 5 / 1
36.4% KP
6,658
14.6% share
9,250g
141 CS · 6.5/m
kicktv 4BJayJlol#JAY
Yone · Mid
3 / 9 / 2
45.5% KP
10,456
23% share
8,161g
153 CS · 7/m
Divine#real7
Yunara · ADC
3 / 7 / 2
45.5% KP
15,341
33.7% share
11,185g
211 CS · 9.7/m
Céleste#coco
Lulu · Support
1 / 8 / 4
45.5% KP
4,286
9.4% share
6,153g
23 CS · 1.1/m
Red side
Victoryniezły yeti pl#hui
Urgot · Top
9 / 2 / 6
41.7% KP
24,477
27.9% share
11,382g
177 CS · 8.1/m
Red block#999
Lee Sin · Jungle
10 / 0 / 12
61.1% KP
16,904
19.3% share
12,179g
172 CS · 7.9/m
alix de souza#1453
Akali · Mid
13 / 2 / 6
52.8% KP
27,457
31.3% share
12,945g
208 CS · 9.5/m
Αrt The Clοwn#EUW
Ashe · ADC
3 / 6 / 5
22.2% KP
11,508
13.1% share
10,296g
187 CS · 8.6/m
TTV Guli#00000
Karma · Support
1 / 1 / 23
66.7% KP
7,329
8.4% share
7,899g
25 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
