Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 44 days ago
4 / 5 / 5
K / D / A
47.4%
Kill participation
1,121.7
Damage / min
17,086g
509.8 gold / min
34
14 placed · 6 cleared
319
9.5 CS / min
Objective control
3
Dragons
2
Baron
8
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMaynter#EUW
Gnar · Top
9 / 1 / 5
36.8% KP
25,817
23.2% share
16,744g
341 CS · 10.2/m
Hummelu#Hum
Viego · Jungle
7 / 5 / 8
39.5% KP
19,181
17.2% share
15,219g
256 CS · 7.6/m
Twitch Aegonxlol#AKALI
Akali · Mid
9 / 5 / 9
47.4% KP
25,095
22.6% share
13,397g
161 CS · 4.8/m
Glassy Sky#ONE
Ashe · ADC
8 / 2 / 12
52.6% KP
29,252
26.3% share
18,845g
311 CS · 9.3/m
Genius Here#EUW
Lux · Support
5 / 6 / 18
60.5% KP
11,935
10.7% share
10,960g
30 CS · 0.9/m
Red side
DefeatLalo#who
Kai'Sa · Top
3 / 9 / 2
26.3% KP
25,609
22.2% share
11,751g
251 CS · 7.5/m
Thorfinn#22032
Talon · Jungle
6 / 8 / 5
57.9% KP
24,944
21.7% share
14,234g
268 CS · 8/m
alix de souza#1453
Syndra · Mid
4 / 5 / 5
47.4% KP
37,597
32.7% share
17,086g
319 CS · 9.5/m
hydrogen bomb#mmm
Jhin · ADC
4 / 6 / 8
63.2% KP
16,440
14.3% share
13,532g
252 CS · 7.5/m
minemaciek#EUW
Karma · Support
2 / 10 / 11
68.4% KP
10,530
9.1% share
9,044g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
