Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 43 days ago
10 / 6 / 9
K / D / A
52.8%
Kill participation
1,159.9
Damage / min
13,297g
504.3 gold / min
11
4 placed · 2 cleared
203
7.7 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySchmuseyone#BZZ
Yone · Top
3 / 4 / 7
27.8% KP
23,468
19.2% share
11,443g
236 CS · 9/m
Jekko#9313
Sylas · Jungle
16 / 0 / 8
66.7% KP
29,057
23.7% share
16,136g
243 CS · 9.2/m
alix de souza#1453
Zed · Mid
10 / 6 / 9
52.8% KP
30,583
25% share
13,297g
203 CS · 7.7/m
Sergeant Sona#KJP
Viktor · ADC
1 / 4 / 13
38.9% KP
29,705
24.2% share
12,247g
194 CS · 7.4/m
BUFF ELIZE#Jesus
Elise · Support
6 / 3 / 13
52.8% KP
9,684
7.9% share
9,951g
26 CS · 1/m
Red side
DefeatBarsas#BRAND
Brand · Top
5 / 3 / 3
47.1% KP
20,132
24.3% share
9,912g
196 CS · 7.4/m
Gacha Gamer#EUW
Fizz · Jungle
5 / 9 / 7
70.6% KP
16,976
20.5% share
10,023g
133 CS · 5/m
Twitch Aegonxlol#AKALI
Akali · Mid
6 / 10 / 1
41.2% KP
21,661
26.2% share
10,145g
180 CS · 6.8/m
Chill1000#larry
Yunara · ADC
1 / 7 / 4
29.4% KP
19,628
23.7% share
10,217g
219 CS · 8.3/m
RedBullSugarFree#4961
Milio · Support
0 / 7 / 7
41.2% KP
4,387
5.3% share
6,178g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
