Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Leona
Defeat
Ranked Solo/Duo · 43 days ago
0 / 5 / 12
K / D / A
70.6%
Kill participation
293.4
Damage / min
6,927g
286.8 gold / min
84
27 placed · 16 cleared
36
1.5 CS / min
Objective control
3
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatZanzarah#1996
Cho'Gath · Top
3 / 6 / 4
41.2% KP
13,744
19.3% share
8,818g
173 CS · 7.2/m
TwTv Wakunya#SKAJG
Skarner · Jungle
2 / 6 / 4
35.3% KP
10,325
14.5% share
8,548g
164 CS · 6.8/m
EL MATADOR JANIS#270
Viktor · Mid
7 / 7 / 1
47.1% KP
21,812
30.6% share
9,405g
163 CS · 6.7/m
elektrikgittiknk#EUW
Samira · ADC
5 / 7 / 3
47.1% KP
18,218
25.6% share
11,282g
210 CS · 8.7/m
alix de souza#1453
Leona · Support
0 / 5 / 12
70.6% KP
7,085
10% share
6,927g
36 CS · 1.5/m
Red side
VictoryGo Ha Go Ha#EUW
Olaf · Top
11 / 2 / 5
51.6% KP
27,070
29.2% share
14,026g
217 CS · 9/m
WWG Beluga#DMG
Wukong · Jungle
4 / 5 / 10
45.2% KP
15,762
17% share
11,271g
195 CS · 8.1/m
FTH S0bek#Julie
Lux · Mid
10 / 3 / 8
58.1% KP
24,778
26.7% share
13,485g
211 CS · 8.7/m
Divine#real7
Yunara · ADC
5 / 3 / 8
41.9% KP
17,619
19% share
13,648g
253 CS · 10.5/m
Apelka#EUW
Karma · Support
1 / 4 / 20
67.7% KP
7,583
8.2% share
8,327g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
