Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 43 days ago
11 / 2 / 6
K / D / A
45.9%
Kill participation
972.9
Damage / min
14,416g
588.4 gold / min
19
10 placed · 2 cleared
237
9.7 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSlice#lol
Vayne · Top
2 / 5 / 1
18.8% KP
9,515
10.6% share
11,531g
206 CS · 8.4/m
EMPEROR AGURIN#ROYAL
Zyra · Jungle
4 / 6 / 4
50% KP
20,281
22.5% share
10,119g
208 CS · 8.5/m
Gon Freecss#RRRRR
Cassiopeia · Mid
4 / 7 / 3
43.8% KP
29,063
32.3% share
10,530g
218 CS · 8.9/m
sad and bad#00000
Kalista · ADC
4 / 10 / 5
56.3% KP
16,969
18.8% share
10,822g
179 CS · 7.3/m
El Psy Kongroo#SGate
K'Sante · Support
2 / 10 / 7
56.3% KP
14,276
15.8% share
6,857g
34 CS · 1.4/m
Red side
VictoryTwTv Rasadurai#TTV
Singed · Top
3 / 3 / 11
37.8% KP
5,593
6.2% share
8,084g
104 CS · 4.2/m
jesus jg acc#isus
Sylas · Jungle
6 / 3 / 10
43.2% KP
21,377
23.5% share
11,824g
199 CS · 8.1/m
alix de souza#1453
Yone · Mid
11 / 2 / 6
45.9% KP
23,835
26.2% share
14,416g
237 CS · 9.7/m
Divine#real7
Yunara · ADC
14 / 6 / 6
54.1% KP
28,373
31.2% share
15,194g
219 CS · 8.9/m
HMB Click#CPT
Lulu · Support
3 / 2 / 26
78.4% KP
11,713
12.9% share
9,290g
14 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
