Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Irelia
Victory
Ranked Solo/Duo · 43 days ago
7 / 7 / 8
K / D / A
39.5%
Kill participation
725.3
Damage / min
15,794g
504.3 gold / min
16
10 placed · 1 cleared
314
10 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
2
Dragons
1
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryalix de souza#1453
Irelia · Top
7 / 7 / 8
39.5% KP
22,714
15.2% share
15,794g
314 CS · 10/m
Tazx3#001
Briar · Jungle
7 / 8 / 14
55.3% KP
18,641
12.5% share
14,762g
197 CS · 6.3/m
Alahel#EUW
Aurelion Sol · Mid
11 / 2 / 12
60.5% KP
45,723
30.7% share
15,181g
258 CS · 8.2/m
tukaan#tukan
Caitlyn · ADC
12 / 4 / 9
55.3% KP
40,519
27.2% share
18,347g
281 CS · 9/m
darkchri99#EUW
Lux · Support
1 / 5 / 22
60.5% KP
21,572
14.5% share
10,327g
35 CS · 1.1/m
Red side
DefeatSeñor Pink#Oda
Yasuo · Top
3 / 9 / 7
38.5% KP
16,312
15.6% share
11,910g
242 CS · 7.7/m
Jekko#9313
Elise · Jungle
8 / 7 / 6
53.8% KP
22,331
21.3% share
14,417g
231 CS · 7.4/m
Zanzarah#1996
Cho'Gath · Mid
5 / 11 / 7
46.2% KP
26,001
24.9% share
12,283g
199 CS · 6.4/m
Junger Koch#BTS
Tristana · ADC
9 / 8 / 3
46.2% KP
33,918
32.4% share
18,227g
265 CS · 8.5/m
BANQUEROUTEAHIII#KENT1
Milio · Support
1 / 3 / 17
69.2% KP
6,033
5.8% share
9,350g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
