Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 42 days ago
10 / 2 / 2
K / D / A
29.3%
Kill participation
832.9
Damage / min
10,536g
472.1 gold / min
12
5 placed · 1 cleared
186
8.3 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAwful Things#Koala
Irelia · Top
11 / 5 / 10
51.2% KP
25,420
31.8% share
14,765g
232 CS · 10.4/m
vley#balls
Naafiri · Jungle
8 / 0 / 5
31.7% KP
9,415
11.8% share
12,928g
224 CS · 10/m
alix de souza#1453
Akali · Mid
10 / 2 / 2
29.3% KP
18,587
23.2% share
10,536g
186 CS · 8.3/m
Sumerei#EUW
Kai'Sa · ADC
8 / 4 / 7
36.6% KP
17,780
22.2% share
12,758g
202 CS · 9.1/m
BONG BONG U#2323
Rell · Support
4 / 4 / 22
63.4% KP
8,827
11% share
9,136g
17 CS · 0.8/m
Red side
Defeatniezły yeti pl#hui
Urgot · Top
3 / 9 / 2
33.3% KP
14,732
20.2% share
7,924g
141 CS · 6.3/m
Morning coffee#crème
Kha'Zix · Jungle
2 / 7 / 2
26.7% KP
6,904
9.5% share
7,661g
124 CS · 5.6/m
ÑoIdor Fëanor#EUW
Hwei · Mid
3 / 5 / 6
60% KP
21,268
29.2% share
8,576g
193 CS · 8.6/m
HARPOON#goat
Jinx · ADC
5 / 10 / 5
66.7% KP
19,569
26.9% share
12,348g
206 CS · 9.2/m
Gon Freecss#RRRRR
Pyke · Support
2 / 10 / 8
66.7% KP
10,380
14.2% share
6,783g
15 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
