Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 33 days ago
2 / 3 / 3
K / D / A
50%
Kill participation
539.6
Damage / min
8,959g
396.7 gold / min
9
3 placed · 2 cleared
207
9.2 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEWI Vizicsacsi#TOP
Shen · Top
1 / 4 / 6
70% KP
16,329
30.2% share
7,611g
158 CS · 7/m
Uprising#Muse1
Hecarim · Jungle
3 / 2 / 0
30% KP
6,116
11.3% share
9,223g
169 CS · 7.5/m
alix de souza#1453
Ahri · Mid
2 / 3 / 3
50% KP
12,187
22.6% share
8,959g
207 CS · 9.2/m
BlackSwan#0807
Yunara · ADC
3 / 11 / 1
40% KP
12,124
22.4% share
8,699g
149 CS · 6.6/m
Duo Abuse#000
Janna · Support
1 / 6 / 3
40% KP
7,266
13.5% share
5,820g
27 CS · 1.2/m
Red side
VictoryTTV debster#lol
Camille · Top
1 / 3 / 4
19.2% KP
17,671
21.4% share
8,385g
159 CS · 7/m
PointCheck#EUW
Rek'Sai · Jungle
4 / 1 / 4
30.8% KP
8,978
10.9% share
11,009g
190 CS · 8.4/m
30pushupperdeath#hard
Akshan · Mid
4 / 2 / 2
23.1% KP
16,329
19.7% share
10,163g
200 CS · 8.9/m
DK Smash#EUW12
Syndra · ADC
13 / 2 / 3
61.5% KP
24,567
29.7% share
14,678g
233 CS · 10.3/m
TwTv Lathyrus#EUW01
Bard · Support
4 / 2 / 15
73.1% KP
15,174
18.3% share
9,583g
15 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
