Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Leona
Victory
Ranked Solo/Duo · 33 days ago
0 / 8 / 18
K / D / A
58.1%
Kill participation
273.5
Damage / min
10,032g
274.7 gold / min
142
69 placed · 13 cleared
39
1.1 CS / min
Objective control
3
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEileen Gu#SELE
Rumble · Top
8 / 6 / 8
44.4% KP
38,482
25.6% share
15,088g
293 CS · 8/m
Rabble Arouser#EUW
Qiyana · Jungle
16 / 4 / 10
72.2% KP
51,012
33.9% share
22,503g
314 CS · 8.6/m
kocham azje#caro
Locke · Mid
7 / 8 / 11
50% KP
28,069
18.7% share
14,935g
250 CS · 6.8/m
CZUJĘ ŻE CHCĘ#ZABlĆ
Ezreal · ADC
3 / 6 / 9
33.3% KP
25,608
17% share
16,212g
321 CS · 8.8/m
TwTvPeshomid#Pesh
Nautilus · Support
2 / 7 / 16
50% KP
7,222
4.8% share
9,536g
26 CS · 0.7/m
Red side
VictoryRaiderGO#TWTV1
Darius · Top
6 / 5 / 11
54.8% KP
22,948
17.3% share
16,905g
324 CS · 8.9/m
Tabor#EUW
Ekko · Jungle
14 / 8 / 10
77.4% KP
37,124
28% share
18,401g
248 CS · 6.8/m
YELLOWSUPERCAR87#1481
Kassadin · Mid
7 / 9 / 8
48.4% KP
33,157
25% share
16,803g
282 CS · 7.7/m
ANDA#RIEL
Caitlyn · ADC
4 / 7 / 10
45.2% KP
29,521
22.2% share
16,175g
337 CS · 9.2/m
alix de souza#1453
Leona · Support
0 / 8 / 18
58.1% KP
9,987
7.5% share
10,032g
39 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
