Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 33 days ago
11 / 1 / 7
K / D / A
56.3%
Kill participation
1,181.9
Damage / min
15,084g
571 gold / min
14
6 placed · 3 cleared
250
9.5 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryXÐÐ#XDXD
Warwick · Top
5 / 7 / 3
25% KP
21,853
21.4% share
10,627g
205 CS · 7.8/m
MONASHKA#2007
Xin Zhao · Jungle
9 / 1 / 3
37.5% KP
19,165
18.8% share
12,723g
213 CS · 8.1/m
HLT Spaaaceee#EUWW
Yone · Mid
5 / 5 / 7
37.5% KP
17,573
17.2% share
10,699g
203 CS · 7.7/m
alix de souza#1453
Sylas · ADC
11 / 1 / 7
56.3% KP
31,221
30.6% share
15,084g
250 CS · 9.5/m
KindheartedQueen#Gentl
Janna · Support
2 / 2 / 17
59.4% KP
12,234
12% share
9,157g
27 CS · 1/m
Red side
Defeatspirit2137#EUW
Nasus · Top
4 / 9 / 3
43.8% KP
17,504
19% share
8,771g
149 CS · 5.6/m
TwTv Lathyrus#EUW01
Maokai · Jungle
0 / 8 / 4
25% KP
11,440
12.4% share
8,210g
168 CS · 6.4/m
SmallBugi#EUW
Lucian · Mid
8 / 7 / 2
62.5% KP
22,806
24.8% share
13,046g
231 CS · 8.7/m
ttv gwenーnlol#zeri
Zeri · ADC
4 / 4 / 4
50% KP
31,854
34.6% share
13,389g
260 CS · 9.8/m
Targamas#5555
Lulu · Support
0 / 4 / 9
56.3% KP
8,463
9.2% share
7,189g
36 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
