Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 32 days ago
8 / 3 / 5
K / D / A
56.5%
Kill participation
1,078.7
Damage / min
14,356g
491.6 gold / min
26
7 placed · 5 cleared
267
9.1 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory16state#swore
Dr. Mundo · Top
2 / 2 / 2
17.4% KP
22,308
21.7% share
12,792g
262 CS · 9/m
Kokoro#1206
Lee Sin · Jungle
11 / 4 / 4
65.2% KP
25,060
24.4% share
14,139g
203 CS · 7/m
alix de souza#1453
Cassiopeia · Mid
8 / 3 / 5
56.5% KP
31,499
30.6% share
14,356g
267 CS · 9.1/m
Carl Friedrich#Gauß
Caitlyn · ADC
2 / 4 / 7
39.1% KP
19,676
19.1% share
13,501g
252 CS · 8.6/m
tmr#화이팅
Milio · Support
0 / 6 / 14
60.9% KP
4,341
4.2% share
8,185g
16 CS · 0.5/m
Red side
DefeatToasty#G2WIN
K'Sante · Top
5 / 3 / 6
57.9% KP
41,076
33.7% share
12,489g
254 CS · 8.7/m
Kusakabe Shinra#win
Naafiri · Jungle
6 / 3 / 3
47.4% KP
18,866
15.5% share
11,986g
203 CS · 7/m
detdert mid acc#RANK1
Syndra · Mid
3 / 6 / 4
36.8% KP
31,556
25.9% share
10,855g
235 CS · 8/m
Strode#1508
Lucian · ADC
4 / 7 / 8
63.2% KP
19,327
15.9% share
11,949g
244 CS · 8.4/m
DONALD DOSS#Doss
Seraphine · Support
1 / 4 / 15
84.2% KP
11,099
9.1% share
8,363g
38 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
