Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 32 days ago
12 / 3 / 7
K / D / A
55.9%
Kill participation
883.7
Damage / min
16,651g
566 gold / min
16
5 placed · 2 cleared
286
9.7 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryelijah#5786
Jax · Top
6 / 4 / 6
35.3% KP
17,651
18.2% share
14,981g
246 CS · 8.4/m
Krysia#jdisa
Lillia · Jungle
4 / 7 / 6
29.4% KP
15,502
16% share
12,685g
226 CS · 7.7/m
Garenphile#1234
Garen · Mid
4 / 10 / 10
41.2% KP
19,869
20.5% share
11,042g
194 CS · 6.6/m
alix de souza#1453
Sylas · ADC
12 / 3 / 7
55.9% KP
25,995
26.9% share
16,651g
286 CS · 9.7/m
Backup#0018
Camille · Support
8 / 7 / 10
52.9% KP
17,790
18.4% share
10,960g
19 CS · 0.6/m
Red side
DefeatMaynter#EUW
Twisted Fate · Top
6 / 7 / 11
54.8% KP
29,200
22.7% share
12,700g
218 CS · 7.4/m
star#flake
Talon · Jungle
8 / 4 / 6
45.2% KP
25,885
20.1% share
13,527g
211 CS · 7.2/m
kittxnly mid acc#AHRI
Ahri · Mid
9 / 3 / 10
61.3% KP
32,488
25.3% share
14,346g
266 CS · 9/m
amikesiknemmulik#futom
Ziggs · ADC
1 / 10 / 9
32.3% KP
21,332
16.6% share
10,220g
192 CS · 6.5/m
PCS Moule frite#MIAM
Pantheon · Support
7 / 10 / 13
64.5% KP
19,656
15.3% share
10,630g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
