Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 32 days ago
17 / 7 / 10
K / D / A
56.3%
Kill participation
1,610
Damage / min
22,237g
489.1 gold / min
39
4 placed · 6 cleared
328
7.2 CS / min
Objective control
2
Dragons
2
Baron
8
Towers
3
Inhibitors
1
Herald
4
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattwtvjvmei#HELLO
Jayce · Top
13 / 11 / 16
52.7% KP
67,761
29.6% share
21,390g
309 CS · 6.8/m
Yukino7#cat
Naafiri · Jungle
21 / 4 / 15
65.5% KP
55,939
24.4% share
25,387g
327 CS · 7.2/m
OneDoggoThe#Car
Aurelion Sol · Mid
8 / 10 / 17
45.5% KP
47,001
20.5% share
16,696g
285 CS · 6.3/m
INMATE 4587#aura
Draven · ADC
8 / 10 / 17
45.5% KP
41,104
17.9% share
21,565g
317 CS · 7/m
Dekap#EUW
Pyke · Support
5 / 13 / 24
52.7% KP
17,220
7.5% share
13,657g
31 CS · 0.7/m
Red side
Victory404 WNTR#j0b
K'Sante · Top
10 / 5 / 16
54.2% KP
24,802
12.1% share
17,135g
268 CS · 5.9/m
cnq#cnqqq
Talon · Jungle
13 / 17 / 10
47.9% KP
42,371
20.6% share
19,909g
293 CS · 6.4/m
alix de souza#1453
Akali · Mid
17 / 7 / 10
56.3% KP
73,200
35.6% share
22,237g
328 CS · 7.2/m
Turning Point 3#III
Caitlyn · ADC
6 / 11 / 13
39.6% KP
46,188
22.5% share
22,514g
434 CS · 9.5/m
TwTv Lathyrus#EUW01
Bard · Support
2 / 16 / 24
54.2% KP
18,835
9.2% share
13,631g
47 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
