Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 31 days ago
0 / 10 / 2
K / D / A
33.3%
Kill participation
482.8
Damage / min
6,904g
327.7 gold / min
3
2 placed · 0 cleared
150
7.1 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatcrossman#002
Viktor · Top
1 / 8 / 1
33.3% KP
15,144
35.7% share
6,735g
146 CS · 6.9/m
race my mind#drake
Nidalee · Jungle
4 / 5 / 0
66.7% KP
5,045
11.9% share
8,207g
129 CS · 6.1/m
Usan sama#z1v9
Zed · Mid
0 / 5 / 0
0% KP
6,023
14.2% share
5,870g
140 CS · 6.6/m
alix de souza#1453
Sylas · ADC
0 / 10 / 2
33.3% KP
10,170
24% share
6,904g
150 CS · 7.1/m
MagiFelix5#EUW
Karma · Support
1 / 10 / 1
33.3% KP
6,012
14.2% share
5,476g
35 CS · 1.7/m
Red side
VictoryPhreak#EUW67
Twisted Fate · Top
6 / 4 / 4
26.3% KP
10,266
13.5% share
11,386g
180 CS · 8.5/m
G2 SkewMond#3327
Lee Sin · Jungle
8 / 0 / 10
47.4% KP
13,786
18.2% share
11,305g
182 CS · 8.6/m
faker baIIsack#0000
Syndra · Mid
11 / 0 / 5
42.1% KP
24,872
32.8% share
11,733g
220 CS · 10.4/m
9999XWN#ATRUM
Ezreal · ADC
9 / 1 / 9
47.4% KP
16,209
21.4% share
11,208g
160 CS · 7.6/m
basil#fan
Pyke · Support
4 / 1 / 11
39.5% KP
10,731
14.1% share
7,235g
27 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
