Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 31 days ago
7 / 1 / 2
K / D / A
30%
Kill participation
885.5
Damage / min
9,908g
490.5 gold / min
16
8 placed · 1 cleared
207
10.2 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSchmuseyone#BZZ
Renekton · Top
0 / 7 / 1
25% KP
5,336
15.3% share
5,872g
147 CS · 7.3/m
qualzy#001
Qiyana · Jungle
2 / 4 / 0
50% KP
5,844
16.8% share
8,130g
139 CS · 6.9/m
TTV ROSEHAN LOL#AHRI
Ahri · Mid
0 / 7 / 2
50% KP
8,502
24.4% share
5,376g
133 CS · 6.6/m
Lyy#angel
Kai'Sa · ADC
1 / 4 / 1
50% KP
7,331
21.1% share
7,842g
155 CS · 7.7/m
Sergeant Sona#KJP
Senna · Support
1 / 8 / 1
50% KP
7,791
22.4% share
6,046g
37 CS · 1.8/m
Red side
Victoryalix de souza#1453
Cassiopeia · Top
7 / 1 / 2
30% KP
17,888
25.7% share
9,908g
207 CS · 10.2/m
Kusakabe Shinra#win
Ambessa · Jungle
6 / 0 / 2
26.7% KP
7,398
10.6% share
9,702g
184 CS · 9.1/m
Kryzik#EUW
Yone · Mid
7 / 1 / 4
36.7% KP
19,288
27.7% share
11,061g
219 CS · 10.8/m
alutapS#999
Hwei · ADC
10 / 0 / 3
43.3% KP
18,815
27% share
10,946g
188 CS · 9.3/m
Pet that Dawg#12422
Leona · Support
0 / 2 / 15
50% KP
6,319
9.1% share
6,815g
20 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
