Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 29 days ago
11 / 5 / 16
K / D / A
75%
Kill participation
1,595.4
Damage / min
18,354g
523.2 gold / min
40
12 placed · 4 cleared
312
8.9 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRagner#Rago
Jayce · Top
12 / 6 / 8
64.5% KP
34,277
23% share
17,976g
296 CS · 8.4/m
sensiz olmaz#recep
Jarvan IV · Jungle
5 / 7 / 18
74.2% KP
29,463
19.8% share
15,760g
227 CS · 6.5/m
twitch Sixten#Bosse
Ekko · Mid
9 / 6 / 6
48.4% KP
35,717
24% share
16,544g
313 CS · 8.9/m
Chill1000#larry
Ezreal · ADC
4 / 8 / 9
41.9% KP
39,766
26.7% share
15,782g
284 CS · 8.1/m
Notiko#EUW01
Leona · Support
1 / 9 / 15
51.6% KP
9,764
6.6% share
10,001g
53 CS · 1.5/m
Red side
VictoryRaiderGO#TWTV1
Camille · Top
3 / 10 / 10
36.1% KP
24,379
14.4% share
13,449g
252 CS · 7.2/m
Kokoro#1206
Lee Sin · Jungle
12 / 9 / 19
86.1% KP
32,461
19.2% share
17,635g
210 CS · 6/m
alix de souza#1453
Orianna · Mid
11 / 5 / 16
75% KP
55,973
33% share
18,354g
312 CS · 8.9/m
xiaolongxia#3223
Jhin · ADC
10 / 3 / 13
63.9% KP
45,021
26.6% share
19,907g
348 CS · 9.9/m
RAIKO KATA KING#KATA
Braum · Support
0 / 4 / 33
91.7% KP
11,569
6.8% share
10,413g
37 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
