Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 29 days ago
5 / 10 / 6
K / D / A
44%
Kill participation
1,003.9
Damage / min
12,287g
390.5 gold / min
15
9 placed · 3 cleared
237
7.5 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSwiT#ZEUS
K'Sante · Top
2 / 6 / 6
32% KP
17,689
15.2% share
12,596g
245 CS · 7.8/m
PointCheck#EUW
Rek'Sai · Jungle
7 / 7 / 6
52% KP
23,429
20.2% share
14,439g
188 CS · 6/m
alix de souza#1453
Cassiopeia · Mid
5 / 10 / 6
44% KP
31,588
27.2% share
12,287g
237 CS · 7.5/m
Stab#6969
Zoe · ADC
6 / 14 / 8
56% KP
34,320
29.6% share
12,594g
169 CS · 5.4/m
BioticZilean#123
Zilean · Support
5 / 14 / 10
60% KP
9,083
7.8% share
9,703g
19 CS · 0.6/m
Red side
VictoryShourdy#EUW
Ambessa · Top
4 / 5 / 16
39.2% KP
40,111
22.5% share
13,896g
224 CS · 7.1/m
OLEG INSEC#OLEG
Lee Sin · Jungle
18 / 6 / 15
64.7% KP
35,908
20.1% share
16,706g
196 CS · 6.2/m
BOSHY#IWBTB
Jayce · Mid
13 / 2 / 13
51% KP
38,139
21.4% share
17,551g
242 CS · 7.7/m
twtv laabuk#0124
Viktor · ADC
13 / 6 / 16
56.9% KP
51,653
29% share
16,222g
233 CS · 7.4/m
BONJOUR L AMI#mio韩服
Karma · Support
3 / 6 / 33
70.6% KP
12,399
7% share
10,471g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
