Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 28 days ago
8 / 5 / 10
K / D / A
40%
Kill participation
992.7
Damage / min
11,345g
465 gold / min
17
10 placed · 0 cleared
147
6 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryalix de souza#1453
Cassiopeia · Top
8 / 5 / 10
40% KP
24,222
21.4% share
11,345g
147 CS · 6/m
Citron#Smile
Cho'Gath · Jungle
15 / 5 / 14
64.4% KP
31,260
27.6% share
14,583g
165 CS · 6.8/m
19helforca03#EUW
Tristana · Mid
8 / 4 / 7
33.3% KP
18,278
16.1% share
11,911g
193 CS · 7.9/m
Mishi#001
Yunara · ADC
12 / 4 / 8
44.4% KP
31,992
28.3% share
16,651g
240 CS · 9.8/m
Danernova#52134
Blitzcrank · Support
2 / 2 / 15
37.8% KP
7,463
6.6% share
8,090g
15 CS · 0.6/m
Red side
Defeatcontent acc#xcz
Irelia · Top
6 / 11 / 2
40% KP
21,964
25% share
11,542g
199 CS · 8.2/m
百折不挠#QSH
Lee Sin · Jungle
8 / 9 / 3
55% KP
22,540
25.6% share
11,342g
188 CS · 7.7/m
KC NEXT MIDKING#PANDA
Syndra · Mid
3 / 8 / 6
45% KP
20,700
23.5% share
9,397g
175 CS · 7.2/m
Kehvo#EUW
Caitlyn · ADC
2 / 9 / 2
20% KP
12,879
14.6% share
9,750g
181 CS · 7.4/m
memotherapy#EUW
Bard · Support
1 / 8 / 8
45% KP
9,851
11.2% share
6,500g
12 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
