Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 26 days ago
3 / 5 / 8
K / D / A
32.4%
Kill participation
720.2
Damage / min
12,311g
396.3 gold / min
14
4 placed · 3 cleared
253
8.1 CS / min
Objective control
3
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTwTv BZ EUW#INSHL
Zed · Top
11 / 5 / 5
47.1% KP
30,585
25.2% share
16,706g
224 CS · 7.2/m
TWTV Peng04#Hanni
Kha'Zix · Jungle
9 / 2 / 2
32.4% KP
16,370
13.5% share
14,349g
245 CS · 7.9/m
alix de souza#1453
Sylas · Mid
3 / 5 / 8
32.4% KP
22,375
18.5% share
12,311g
253 CS · 8.1/m
DlPLEX#EUW
Ezreal · ADC
10 / 8 / 9
55.9% KP
37,241
30.7% share
16,733g
251 CS · 8.1/m
TwTv Lathyrus#EUW01
Bard · Support
1 / 10 / 21
64.7% KP
14,650
12.1% share
10,420g
20 CS · 0.6/m
Red side
Defeatbro#han
Yasuo · Top
6 / 9 / 6
40% KP
25,842
21.9% share
12,388g
263 CS · 8.5/m
Kite Machine#2015
Lee Sin · Jungle
13 / 3 / 4
56.7% KP
32,658
27.7% share
16,959g
297 CS · 9.6/m
MagiFelix5#EUW
Twisted Fate · Mid
3 / 6 / 16
63.3% KP
25,706
21.8% share
11,694g
193 CS · 6.2/m
Mishi#001
Xayah · ADC
6 / 10 / 7
43.3% KP
25,810
21.9% share
13,751g
228 CS · 7.3/m
BioticZilean#123
Zilean · Support
2 / 7 / 19
70% KP
7,901
6.7% share
8,564g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
