Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 25 days ago
7 / 2 / 1
K / D / A
44.4%
Kill participation
1,007.6
Damage / min
12,565g
500.9 gold / min
17
4 placed · 4 cleared
236
9.4 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatalbireo#2021
Jayce · Top
0 / 9 / 2
11.1% KP
18,143
19.4% share
7,260g
169 CS · 6.7/m
BONG BONG U#2323
Olaf · Jungle
2 / 8 / 4
33.3% KP
15,801
16.9% share
9,866g
186 CS · 7.4/m
alix de souza#1453
Akali · Mid
7 / 2 / 1
44.4% KP
25,275
27% share
12,565g
236 CS · 9.4/m
YELLOWSUPERCAR87#1481
Kalista · ADC
9 / 9 / 2
61.1% KP
25,748
27.5% share
11,844g
163 CS · 6.5/m
Kral Batuuu#kral
Renata Glasc · Support
0 / 6 / 10
55.6% KP
8,791
9.4% share
6,750g
18 CS · 0.7/m
Red side
Victoryqweasdx#EUW
Camille · Top
9 / 4 / 9
52.9% KP
22,842
20.2% share
10,508g
146 CS · 5.8/m
Michiel deRuyter#NLNLN
Jarvan IV · Jungle
7 / 2 / 10
50% KP
15,480
13.7% share
11,270g
157 CS · 6.3/m
Roro Farmer#EUW
Yone · Mid
1 / 4 / 7
23.5% KP
16,470
14.6% share
9,117g
202 CS · 8.1/m
Mercy9#4918
Viktor · ADC
10 / 5 / 14
70.6% KP
44,829
39.6% share
13,741g
195 CS · 7.8/m
KindheartedQueen#Gentl
Janna · Support
7 / 3 / 16
67.6% KP
13,529
12% share
9,381g
30 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
