Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 25 days ago
5 / 9 / 4
K / D / A
45%
Kill participation
890.9
Damage / min
10,718g
403.2 gold / min
14
7 placed · 0 cleared
197
7.4 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKC NEXT MIDKING#PANDA
Yasuo · Top
4 / 9 / 5
24.3% KP
23,155
18.1% share
10,963g
221 CS · 8.3/m
Shaolin Nunu#00000
Nunu & Willump · Jungle
4 / 4 / 19
62.2% KP
14,244
11.1% share
11,773g
168 CS · 6.3/m
ThePowerOfEvil#EUW
Mel · Mid
22 / 1 / 6
75.7% KP
53,046
41.5% share
16,806g
249 CS · 9.4/m
ShootingStars#ADC
Jhin · ADC
4 / 2 / 17
56.8% KP
24,696
19.3% share
11,752g
174 CS · 6.5/m
Bratwurstliquid#EIER
Shaco · Support
3 / 4 / 11
37.8% KP
12,748
10% share
7,618g
28 CS · 1.1/m
Red side
DefeatBORBOLETA#who
Irelia · Top
7 / 6 / 1
40% KP
18,570
22.7% share
10,598g
221 CS · 8.3/m
windows security#mcsft
Sylas · Jungle
4 / 2 / 2
30% KP
9,963
12.2% share
11,575g
217 CS · 8.2/m
VeRu#CIR
Anivia · Mid
3 / 7 / 4
35% KP
17,553
21.4% share
9,483g
195 CS · 7.3/m
alix de souza#1453
Ezreal · ADC
5 / 9 / 4
45% KP
23,683
28.9% share
10,718g
197 CS · 7.4/m
Tiramisuwu#SERA
Sona · Support
1 / 13 / 9
50% KP
12,152
14.8% share
7,583g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
