Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 25 days ago
1 / 12 / 9
K / D / A
22.7%
Kill participation
304.9
Damage / min
8,137g
283.8 gold / min
104
45 placed · 10 cleared
34
1.2 CS / min
Objective control
0
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOLEG INSEC#OLEG
Yone · Top
5 / 12 / 5
25% KP
20,572
15.8% share
11,478g
231 CS · 8.1/m
T5 yELLOW#ALB
Nidalee · Jungle
19 / 6 / 9
70% KP
38,405
29.4% share
16,409g
202 CS · 7/m
Alex Consani#EUW3
Syndra · Mid
8 / 8 / 17
62.5% KP
37,270
28.6% share
12,568g
212 CS · 7.4/m
burning bridges#TBH
Aphelios · ADC
4 / 11 / 8
30% KP
24,729
19% share
10,945g
194 CS · 6.8/m
violetta core#1943
Rell · Support
4 / 7 / 22
65% KP
9,487
7.3% share
9,720g
22 CS · 0.8/m
Red side
Victorybro#han
Yasuo · Top
10 / 6 / 7
38.6% KP
25,493
18.8% share
14,923g
267 CS · 9.3/m
i cnat spel#777
Karthus · Jungle
12 / 7 / 10
50% KP
36,757
27.2% share
14,679g
234 CS · 8.2/m
devil sc#99666
Cassiopeia · Mid
7 / 6 / 12
43.2% KP
26,464
19.6% share
12,335g
206 CS · 7.2/m
GWEN ME MOG#VRAI
Yunara · ADC
14 / 9 / 6
45.5% KP
37,838
28% share
18,605g
252 CS · 8.8/m
alix de souza#1453
Nautilus · Support
1 / 12 / 9
22.7% KP
8,740
6.5% share
8,137g
34 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
