Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 24 days ago
5 / 9 / 8
K / D / A
40.6%
Kill participation
821.9
Damage / min
14,312g
432.6 gold / min
29
13 placed · 7 cleared
282
8.5 CS / min
Objective control
2
Dragons
1
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGetgreen#EUW
Aatrox · Top
8 / 7 / 6
48.3% KP
52,773
35.8% share
13,460g
239 CS · 7.2/m
Joki37#EUW
Ivern · Jungle
3 / 7 / 16
65.5% KP
15,712
10.7% share
12,434g
162 CS · 4.9/m
TTV FLASHY N1CK#10000
Shen · Mid
8 / 6 / 8
55.2% KP
17,121
11.6% share
12,049g
192 CS · 5.8/m
Abner#EUW0
Draven · ADC
8 / 8 / 5
44.8% KP
42,906
29.1% share
17,406g
311 CS · 9.4/m
BàninoCucciolosò#SOFT
Blitzcrank · Support
2 / 4 / 17
65.5% KP
18,789
12.8% share
9,972g
24 CS · 0.7/m
Red side
VictoryTykez#EUW
Gragas · Top
3 / 8 / 9
37.5% KP
34,429
20.8% share
12,475g
233 CS · 7/m
UoZoom#EUW
Dr. Mundo · Jungle
4 / 0 / 6
31.3% KP
33,785
20.4% share
14,918g
312 CS · 9.4/m
alix de souza#1453
Cassiopeia · Mid
5 / 9 / 8
40.6% KP
27,190
16.4% share
14,312g
282 CS · 8.5/m
IntAcc999#EUW
Tristana · ADC
19 / 6 / 4
71.9% KP
59,022
35.6% share
23,148g
296 CS · 8.9/m
F5 eskii#euw69
Janna · Support
1 / 6 / 28
90.6% KP
11,214
6.8% share
11,955g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
