Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Defeat
Ranked Solo/Duo · 22 days ago
6 / 9 / 1
K / D / A
41.2%
Kill participation
865.8
Damage / min
11,187g
501.3 gold / min
16
5 placed · 2 cleared
202
9.1 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryIfryji#EUW
Teemo · Top
8 / 5 / 8
34% KP
21,085
22.7% share
11,502g
196 CS · 8.8/m
True To Myself#EU1
Rek'Sai · Jungle
6 / 1 / 10
34% KP
15,407
16.6% share
10,837g
174 CS · 7.8/m
no win condition#etow
Katarina · Mid
11 / 2 / 3
29.8% KP
15,699
16.9% share
11,656g
185 CS · 8.3/m
MajorAlexander1#EUW
Samira · ADC
17 / 3 / 8
53.2% KP
30,075
32.3% share
15,112g
183 CS · 8.2/m
BONJOUR L AMI#mio韩服
Pyke · Support
5 / 7 / 21
55.3% KP
10,763
11.6% share
8,715g
12 CS · 0.5/m
Red side
DefeatTwTv TwelveFiora#Aimer
Fiora · Top
3 / 10 / 2
29.4% KP
17,853
23.2% share
9,753g
187 CS · 8.4/m
TryhardEkko#0407
Ekko · Jungle
1 / 4 / 3
23.5% KP
8,988
11.7% share
8,879g
180 CS · 8.1/m
alix de souza#1453
Zed · Mid
6 / 9 / 1
41.2% KP
19,322
25.1% share
11,187g
202 CS · 9.1/m
wx一剑封喉血染苍穹ω4DB0T#spιη
Nilah · ADC
4 / 14 / 2
35.3% KP
18,630
24.2% share
9,522g
160 CS · 7.2/m
Sergeant Sona#KJP
Sona · Support
3 / 10 / 5
47.1% KP
12,297
16% share
7,501g
39 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
