Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 22 days ago
8 / 8 / 6
K / D / A
45.2%
Kill participation
815.7
Damage / min
14,376g
472.1 gold / min
42
17 placed · 3 cleared
218
7.2 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryR A F F Y#TOP
Camille · Top
10 / 8 / 9
50% KP
21,154
19.4% share
15,334g
220 CS · 7.2/m
desires#4237
Taliyah · Jungle
9 / 4 / 12
55.3% KP
32,852
30.1% share
16,306g
250 CS · 8.2/m
RAIKO KATA KING#KATA
Katarina · Mid
13 / 6 / 7
52.6% KP
25,974
23.8% share
15,999g
247 CS · 8.1/m
Abner#EUW0
Jinx · ADC
5 / 7 / 11
42.1% KP
22,157
20.3% share
14,165g
232 CS · 7.6/m
lrinaih#EUW
Rell · Support
1 / 6 / 23
63.2% KP
6,968
6.4% share
10,060g
37 CS · 1.2/m
Red side
Defeatsorcki#EUW
Pantheon · Top
4 / 12 / 3
22.6% KP
11,101
10.3% share
8,737g
139 CS · 4.6/m
alix de souza#1453
Lee Sin · Jungle
8 / 8 / 6
45.2% KP
24,839
23% share
14,376g
218 CS · 7.2/m
stayawayz#NA1
Viktor · Mid
6 / 8 / 6
38.7% KP
29,723
27.6% share
12,615g
260 CS · 8.5/m
revelation39#369
Kalista · ADC
13 / 4 / 7
64.5% KP
33,090
30.7% share
19,362g
334 CS · 11/m
BONJOUR L AMI#mio韩服
Nautilus · Support
0 / 6 / 20
64.5% KP
9,036
8.4% share
8,657g
14 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
