Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 21 days ago
5 / 2 / 21
K / D / A
56.5%
Kill participation
504
Damage / min
8,724g
390.3 gold / min
62
26 placed · 5 cleared
28
1.3 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAmbush Dictator#Mbapp
Volibear · Top
3 / 3 / 6
19.6% KP
12,618
12.5% share
7,833g
134 CS · 6/m
I am Responsible#Liabl
Hecarim · Jungle
11 / 2 / 9
43.5% KP
22,410
22.3% share
13,204g
191 CS · 8.5/m
Po Gap#EUW
Syndra · Mid
12 / 4 / 10
47.8% KP
25,827
25.7% share
12,434g
197 CS · 8.8/m
always#5 13
Kalista · ADC
15 / 4 / 3
39.1% KP
28,494
28.3% share
14,239g
204 CS · 9.1/m
alix de souza#1453
Nautilus · Support
5 / 2 / 21
56.5% KP
11,264
11.2% share
8,724g
28 CS · 1.3/m
Red side
DefeatSmietanek#CHOOM
Ekko · Top
7 / 6 / 4
78.6% KP
24,110
34.1% share
9,896g
137 CS · 6.1/m
ismααα#EUW
Nidalee · Jungle
1 / 8 / 5
42.9% KP
9,637
13.6% share
7,384g
128 CS · 5.7/m
wincg#EUW2
Cassiopeia · Mid
0 / 8 / 2
14.3% KP
12,309
17.4% share
7,066g
182 CS · 8.1/m
LOTHEN#gabi
Ashe · ADC
6 / 14 / 1
50% KP
18,568
26.3% share
10,264g
130 CS · 5.8/m
BlackSwan#0807
Alistar · Support
0 / 10 / 6
42.9% KP
5,988
8.5% share
5,359g
17 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
